Monday, May 3, 2010

ew.

the worst thing about actually kind of liking a game idea about cockroaches is that seeing one in my room prompts the thought, "aw. yeah, you'd be kind of cute in a video game." before gassing the thing to hell. now i feel sorta bad. damnit.

if i ever make that game, it's dedicated to you, cockroach in my room that died approx. 2am on the 3rd of may 2010.

Saturday, May 1, 2010

memory loss

it's used a lot in games as a cheap storytelling technique. i can't think of a real reason why this guy is trapped in this room, so let's just say he's lost his memory. done.

but i'm wondering if there would be interesting way to use it in a game. you just got out of a nasty accident and have lost your memory and some of your ability to communicate. you're trying to talk to people who claim they know you. you could make the player paranoid by playing that these people are conspiring against you. they tell the doctors you need more medication when you feel fine? who knows. you could play on drug addiction too.

it'd be interesting. the player not trusting their environment, or the characters around them. everything tainted with paranoia and pain medication addiction. trying to figure out what happened before the game started, and trying to get through the game itself.

i get these random ideas but i couldn't tell you a single thing about gameplay.

also i'm reading duma key by stephen king, where the guy went through this nasty accident and lost a bit of his ability to communicate. coincidence i assure you!